Large City: Ēthnḱ Jaw̌dgr Ni̋ēkēä

Ēthnḱ Jaw̌dgr Ni̋ēkēä

Ēthnḱ Jaw̌dgr Ni̋ēkēä
Example Goblin architecture.
StateGoblin Tribes
ProvenceVoī̂mêē Region
RegionWíhzàgà Woodlands
Founded1113
Community LeaderLord Mboida̋sh Yoīy 'Tiara Taste' Bë̋ Ya̋chī Ha̋shīkī Cä̂f̄nḱ Yaw̄kīsh
Area165 km2 (66 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation4246 m (13930 ft)
Average Yearly Precipitation307 cm/y (120 in/y)
Population39232
Population Density237 people per km2 (594 people per mi2)
Town AuraInvocation
Naming
Native nameĒthnḱ Jaw̌dgr Ni̋ēkēä
Pronunciation/pɛ̂/ /ʤɒ̌ʤɜː/
Direct Translation[ambiguous] [witch]
Translation[Not Yet Translated]

Ēthnḱ Jaw̌dgr Ni̋ēkēä (/pɛ̂/ /ʤɒ̌ʤɜː/ [ambiguous] [witch]) is a subtropical Large City located in the Voī̂mêē Region of the Goblin Tribes.

The name Ēthnḱ Jaw̌dgr Ni̋ēkēä is derived from the Goblin language, as Ēthnḱ Jaw̌dgr Ni̋ēkēä was founded by Gowesbes Tennil Alphaen, who was culturaly Goblin.

Climate

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 1°C (33°F). Ēthnḱ Jaw̌dgr Ni̋ēkēä receives an average of 307 cm/y (120 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ēthnḱ Jaw̌dgr Ni̋ēkēä covers an area of nearly 165 km2 (66 mi2), and an average elevation of 4246 m (13930 ft) above sea level.

Overview

Ēthnḱ Jaw̌dgr Ni̋ēkēä was founded durring the early 12th century in summer of the year 1113, by Gowesbes Tennil Alphaen. The establishment of Ēthnḱ Jaw̌dgr Ni̋ēkēä suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ēthnḱ Jaw̌dgr Ni̋ēkēä was built using the conventions of Goblin durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Ēthnḱ Jaw̌dgr Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ēthnḱ Jaw̌dgr Ni̋ēkēä is buildings are built arround a single restrictive cobblestone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The city's exceptionaly well made fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Ēthnḱ Jaw̌dgr Ni̋ēkēä shows Ēthnḱ Jaw̌dgr Ni̋ēkēä is little more than a wretched hive of scum and villainy. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is.

Civic Infrastructure

Ēthnḱ Jaw̌dgr Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ēthnḱ Jaw̌dgr Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ēthnḱ Jaw̌dgr Ni̋ēkēä's parks.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ēthnḱ Jaw̌dgr Ni̋ēkēä.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ēthnḱ Jaw̌dgr Ni̋ēkēä's public wards, blessings, and other arcane systems.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has an Administrative Academy which trains individuals in the administrative arts.

Ēthnḱ Jaw̌dgr Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ēthnḱ Jaw̌dgr Ni̋ēkēä's grid is powered by hydrogalvanic generators.

Ēthnḱ Jaw̌dgr Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ēthnḱ Jaw̌dgr Ni̋ēkēä's natural decorations nor waterways.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ēthnḱ Jaw̌dgr Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Ēthnḱ Jaw̌dgr Ni̋ēkēä is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Ēthnḱ Jaw̌dgr Ni̋ēkēä's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Ēthnḱ Jaw̌dgr Ni̋ēkēä rainbows form quite often above the Large City.

The Rabbit near Ēthnḱ Jaw̌dgr Ni̋ēkēä are known to be quite timid.

Ēthnḱ Jaw̌dgr Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves embarking on a group pilgrimage to channel Elven High Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 82
  • Farmers: 126
  • Farm Laborer: 230
  • Hunters: 150
  • Milk Maids: 93
  • Ranchers: 52
  • Ranch Hands: 104
  • Shepherds: 98
    • Farmland: 156928 m2
    • Cattle and Similar Creatures: 9808
    • Poultry: 117696
    • Swine: 7846
    • Sheep: 392
    • Goats: 78
    • Horses, Mounts, and Beasts of Burden: 3923

Craftsmen

  • Arms and Toolmakers: 83
  • Blacksmiths: 100
  • Bookbinders: 48
  • Buckle-makers: 51
  • Cabinetmakers: 91
  • Candlemakers: 135
  • Carpenters: 110
  • Clothmakers: 115
  • Coach and Harness Makers: 43
  • Coopers: 91
  • Copper, Brass, Tin, Zinc, and Lead Workers: 53
  • Copyists: 38
  • Cutlers: 33
  • Fabricworkers: 91
  • Farrier: 237
  • Furriers: 25
  • Glassworkers: 122
  • Gunsmiths: 86
  • Harness-Makers: 37
  • Hatters: 71
  • Hosiery Workers: 27
  • Jewelers: 45
  • Leatherwrights: 91
  • Locksmiths: 39
  • Matchstick makers: 62
  • Musical Instrument Makers: 55
  • Painters, Structures and Fixtures: 50
  • Paper Workers: 56
  • Plasterers: 52
  • Pursemakers: 64
  • Roofers: 43
  • Ropemakers: 40
  • Rugmakers: 38
  • Saddlers: 68
  • Scabbardmakers: 86
  • Scalemakers: 42
  • Scientific, Surgical, and Optical Instrument Makers: 25
  • Sculptors, Structures and Fixtures: 38
  • Shoemakers: 37
  • Soap and Tallow Workers: 124
  • Tailors: 237
  • Tanners: 52
  • Upholsterers: 54
  • Watchmakers: 52
  • Weavers: 118
  • Whitesmiths: 31

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 26
  • Beer-Sellers: 53
  • Booksellers: 63
  • Butchers: 100
  • Chandlers: 106
  • Chicken Butchers: 94
  • Entrepreneurs: 40
  • Fine Clothiers: 98
  • Fishmongers: 100
  • Florists: 23
  • Potion Sellers: 67
  • Resellers: 150
  • Spice Merchants: 51
  • Wine-sellers: 81
  • Wheelwright: 60
  • Woodsellers: 36

Service workers

  • Bakers: 230
  • Barbers: 182
  • Coachmen: 58
  • Cooks: 196
  • Doctors: 84
  • Gamekeepers: 61
  • Grooms: 34
  • Hairdressers: 126
  • Healers: 113
  • Housekeepers: 106
  • Housemaids: 186
  • House Stewards: 103
  • Inns: 38
  • Laundry maids: 72
  • Maidservants: 126
  • Nursery Maids: 75
  • Pastrycooks: 145
  • Restaurateur: 163
  • Tavern Keepers: 163

Specialized Laborer

  • Ashworkers: 55
  • Bleachers: 36
  • Chemical Workers: 22
  • Coal Heavers: 78
  • In-Town Couriers: 93
  • Long Haul Couriers: 89
  • Dockyard Workers: 75
  • Gas Workers: 19
  • Hay Merchants: 32
  • Leech Collectors: 104
  • Millers: 91
  • Miners: 89
  • Oilmen and Polishers: 61
  • Postmen: 89
  • Pure Finder: 51
  • Skinners: 118
  • Sugar Refiners: 22
  • Tosher: 61
  • Warehousemen: 115
  • Watercarriers: 77
  • Watermen, Bargemen, etc.: 122

Skilled Laborers

  • Accountants: 48
  • Alchemist: 59
  • Clerk: 76
  • Dentists: 39
  • Educators: 113
  • Engineers: 56
  • Gardeners: 38
  • Mages: 28
  • Plumbers: 42
  • Pharmacist: 47
  • Professors: 17
  • Scientists: 28
  • Wizards: 17

Civil Servants

  • Adventurers: 37
  • Bankers: 52
  • Civil Clerks: 93
  • Civic Iudex: 42
  • Consultants: 25
  • Exorcist: 87
  • Fixers: 46
  • Kami Clerk: 76
  • Landlords: 79
  • Lawyers: 46
  • Legend Keepers: 71
  • Militia Officers: 301
  • Monks, Monastic: 122
  • Monks, Civic: 126
  • Historian, Oral: 91
  • Historian, Textual: 46
  • Policemen, Sheriffs, etc.: 91
  • Priests: 150
  • Rangers: 50
  • Rat Catchers: 61
  • Scholars: 62
  • Spiritualist: 72
  • Slayers: 22
  • Storytellers: 174
  • Military Officers: 130

Cottage Industries

  • Brewers: 122
  • Comfort Services: 140
  • Enchanters: 44
  • Herbalists: 43
  • Jaminators: 135
  • Needleworkers: 145
  • Potters: 64
  • Preserve Makers: 100
  • Quilters: 57
  • Seamsters: 217
  • Spinners: 118
  • Tinker: 42
  • Weaver: 106

Artists

  • Actors: 40
  • Architects: 15
  • Bards: 56
  • Costumers: 24
  • Dancers: 47
  • Drafters: 26
  • Engravers: 32
  • Fine Furniture Carpenters: 19
  • Glaziers: 41
  • Inlayers: 37
  • Musicians: 106
  • Painters, Art: 20
  • Playwrights: 42
  • Sculptors, Art: 34
  • Wood Carvers: 126
  • Writers: 140

Produce Industries

  • Butter Churners: 140
  • Canners: 115
  • Cheesmakers: 140
  • Ice Merchants: 17
  • Millers: 75
  • Picklers: 68
  • Smokers: 49
  • Stockmakers: 43
  • Tobacconists: 61
  • Tallowmakers: 89

14769 of Ēthnḱ Jaw̌dgr Ni̋ēkēä's population work within a Foundational Occupation.

22110 of Ēthnḱ Jaw̌dgr Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 2353 (6%) are noncontributers.

Points of Interest

POI

History

The the a set of armbands of Transmutation, an a set of armbands imbued with great amounts of Transmutation energies was created in E̜stjǟzös Zduv Hadfow by in time immemorial, reportedly some time during the late 2nd century.

History